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RPG Maker Wiki

The Active Time Battle system being used in an RPG Maker 2003 game.

Active Time Battle, usually shortened to ATB, is a battle system which allows events such as attacks and statuses to occur in real time during a battle in a set environment instead of a fixed turn-based approach. It was initially designed by Hiroyuki Ito for use with games in the Final Fantasy series starting with Final Fantasy IV.

By default, RPG Maker 2003 uses this system for battles. Plugins exist for RPG Maker MV that allow the use of ATB for battles.

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