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Event commands are used to program events to add functionality to them in RPG Maker. There are many kinds of event commands, such as Show Text, which allows for text to be displayed in a window on the screen. Each release of RPG Maker has a slightly different collection of available event commands.

Using event commands, events can trigger a scripted enemy or boss battle, or restore the player's party to peak condition. Event commands such as Control Switches and Control Variables are useful for adding state management to the game. A switch could be set when a questline is done, so that another event can be destroyed when that switch is activated, allowing further progress. Event commands are the primary method to create cutscenes in RPG Maker. Using event commands such as Set Movement Route, Show Text, Show Scrolling Text, Show Balloon Icon, and Change Transparency, developers can create various cutscenes ranging from simple scrolling text intros, ceinamatic views of new locations, simple chats, advanced sequences, and full on dynamic cutscenes with characters moving, pop up icons appearing, and text boxes on the screen.

Event commands are placed on event pages, which can be activated when a specified selection of conditions are met.

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