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Game Over is an event command and a state in RPG Maker that occurs when all actors run out of HP and are killed.

Details[]

Game Over is a common state in video games that usually occurs due to failing at a game, such as running out of health, or failing a required story objective. When a game over occurs, in early games the player is required to restart the game from the beginning, though in more modern games, game over does not force a player to restart from the beginning, as the player is either able to restored from a saved game, or in some games, able to restart the battle or event from the beginning.

By default, in RPG Maker, a game over will occur when a battle is failed due to running out of alive party members, but it can be triggered by an event by using the event command of the same name, "Game Over", for example due to failing a timed challenge, or choosing the wrong choice in an event. It can also occur when all actors lose all HP and are killed by Change HP. Usually, the game then returns to the title screen, where the player can either start a new game or load a saved game.

The game over image can be modified by replacing the image used for the game over screen with another one, or by editing the file itself using an image editing program.

RPG Maker 2000[]

Game Over Screen RPG Maker 2000

The default Game Over screen for RPG Maker 2000.

Game Over is listed on page 3 on the right side, specifically the fourteenth from the top.

RPG Maker 2003[]

Game Over Screen RPG Maker 2003

The default Game Over screen for RPG Maker 2003.

Game Over is listed on page 3 on the right side, specifically the fourteenth from the top.

Game Over shows an image that is 320x240 pixels in size by default.

RPG Maker XP[]

Game Over Screen RPG Maker XP

The default Game Over screen for RPG Maker XP.

Game Over is listed on page 3 on the bottom right group, as the third in the group.

Game Over shows an image that is 640x480 pixels in size by default. When activated, the screen fades into the game over image, while at the same time playing the game over music set.

RPG Maker VX[]

Game Over Screen RPG Maker VX

The default Game Over screen for RPG Maker VX.

Game Over is listed on page 3 on the upper left group Scene Control, as the sixth in the group.

Game Over shows an image that is 544x416 pixels in size by default. When activated, the screen fades to black and then fades into the game over image, while at the same time playing the game over music set.

RPG Maker VX Ace[]

Game Over Screen RPG Maker VX Ace

The default Game Over screen for RPG Maker VX Ace.

Game Over is listed on page 3 on the upper left group Scene Control, as the sixth in the group.

Game Over shows an image that is 544x416 pixels in size by default. When activated, the screen fades to black and then fades into the game over image, while at the same time playing the game over music set. The fade transitions have been increased in speed.

RPG Maker MV[]

Game Over Screen RPG Maker MV

The default Game Over screen for RPG Maker MV.

Game Over is listed on page 3 on the upper left group Scene Control, as the sixth in the group.

Game Over shows an image that is 816x624 pixels in size by default. When activated, the screen fades to black and then fades into the game over image. When the game over image starts to fade in, the game over music set starts playing.

RPG Maker MZ[]

Game Over is listed on page 3 on the upper left group Scene Control, as the sixth in the group.

Game Over shows an image that is 816x624 pixels in size by default. When activated, the screen fades to black and then fades into the game over image. When the game over image starts to fade in, the game over music set starts playing.

See also[]

  • Return to Title Screen
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